To use a 2D image to control the properties of a 3D material, you need to map it onto the surface of your 3D model. In the fifth video, we will look at UV unwrapping: the process of unfolding a 3D model into a flattened surface to which you can apply a 2D texture. As well as exploring how UV mapping works, we will look at some of the common pitfalls to avoid while doing so.
To learn more about how and what you can design in 3D, visit our 3D & AR page:
https://www.adobe.com/creativecloud/3d-augmented-reality.html
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