In this video, we’ll look at how to make 3D models move. You can do this by hand – a process similar to creating 2D animations in software like After Effects – or by applying pre-recorded motion-capture data. To make it easier to animate complex models like characters, you may need to rig them first, […]
Month: November 2020
Adobe Start 3D – Texturing | Adobe Creative Cloud
In this video, we will look at the common ways to generate textures: painting them by hand, letting your 3D software generate them procedurally, and using photographs or scans of real objects. We will also look at how textures can be repeated across the surface of a model, and how they can be packed into […]
Adobe Start 3D – Baking | Adobe Creative Cloud
As well as mapping an existing 2D image to the surface of a 3D model, your 3D software can generate 2D images directly from its 3D geometry. In the sixth video, we will look at the process of texture baking, and how the resulting baked texture maps can be used for anything from mimicking surface […]