To use a 2D image to control the properties of a 3D material, you need to map it onto the surface of your 3D model. In the fifth video, we will look at UV unwrapping: the process of unfolding a 3D model into a flattened surface to which you can apply a 2D texture. As […]
Month: November 2020
Adobe Start 3D – Materials & Shaders | Adobe Creative Cloud
” 3D model is more than just geometry. In the fourth video, we will explore how 3D software recreates the look of real-world materials like metal, plastic, skin and glass, using numerical values or 2D images to represent their surface properties. Along the way, we will learn some common terminology like PBR, or Physically Based […]
Adobe Start 3D – Modeling | Adobe Creative Cloud
This video introduces the techniques used to create 3D models: polygon modeling for objects with hard surfaces, digital sculpting for organic forms, and CAD modeling for objects that will be manufactured. We will also look at two alternatives to creating 3D models by hand: scanning real objects, and using procedural simulation for tricky-to-recreate objects like […]