September 2022

Directable Characters | Getting to Know AR in Adobe Aero | Adobe Creative Cloud

Get to know AR in this Adobe Aero series led by James Zachary, Director of Animation at Adobe Aero.

Directable Characters in Aero: Intelligent characters that you can “direct” while creating your augmented reality experience.
Download Adobe Aero to get started: https://www.adobe.com/products/aero.html
Download practice files HERE: https://helpx.adobe.com/aero/how-to/create-animations-in-aero.html?playlist=/services/playlist.helpx/products:SG_ADOBEAERO/learn-path:key-techniques/playlist:topic/set-header:animation/en_us.json&ref=helpx.adobe.com

What you learned: How to use the simple yet powerful directable characters in augmented reality.
• Directable characters can be found in the Starter Assets.
• Directable Characters are leveraging Adobe Sensei to move in a natural and believable way, removing many of the animation hurdles creators struggle with.
• Play Animation actions can trigger one off motions on the Directable Characters.
• The Path Move action on mobile is a fast and efficient way to generate a path for your Directable Characters.

Pro tip:
• Import your rigged character without animations as a GLB, taking advantage of all the great material detail that format has to offer. Then import your animations as just joint data, no mesh or materials, using the FBX format.

Learn more about Aero: https://bit.ly/aeroaugmentedreality
Visit our Aero Tutorials page: https://helpx.adobe.com/aero/tutorials.html

Get Aero for free:
Download on iOS: https://apps.apple.com/au/app/adobe-aero
Download on Android: https://play.google.com/store/apps/details?id=com.adobe.aero.android
Download for desktop: https://helpx.adobe.com/aero/get-started

Get inspired: https://www.behance.net/galleries/aero

Connect to a global community of AR creators:
Instagram: https://www.instagram.com/adobeaero/
Twitter: https://twitter.com/AdobeAero

Tag your creations with #AdobeAero for a chance to be featured.

Presenter: https://www.behance.net/jameszachary3

Subscribe: https://www.youtube.com/c/AdobeCreativeCloud

LET’S CONNECT
Facebook: http://facebook.com/adobecreativecloud
Twitter: http://twitter.com/creativecloud
Instagram: https://www.instagram.com/adobecreativecloud

Adobe Creative Cloud gives you the world’s best creative apps so you can turn your brightest ideas into your greatest work across your desktop and mobile devices.

To watch with Subtitles/closed captions, click the CC icon in the lower-right corner.

Importing Character Animations | Getting to Know AR in Adobe Aero | Adobe Creative Cloud

Get to know AR in this Adobe Aero series led by James Zachary, Director of Animation at Adobe Aero.

Importing Character Animations into Aero: Learn how to import characters and animations into your Aero scene and give life to your augmented reality experience.
Download Adobe Aero to get started: https://www.adobe.com/products/aero.html
Download practice files HERE: https://helpx.adobe.com/aero/how-to/create-animations-in-aero.html?playlistPath=/services/playlist.helpx/products:SG_ADOBEAERO/learn-path:key-techniques/playlist:topic/set-header:animation/en_us.json

What you learned: How to build an immersive Augmented Reality experience using multiple actions on a single object.
• Based on your needs, bring animations into Aero by:
◦Importing your character as 1 GLB or FBX, with a single animation applied.
◦Importing your character as 1 GLB or FBX, with multiple animations embedded.
◦Importing individual animations as single FBX files and applying them directly to your character already in the Aero scene. The skeletons must match between the asset in the scene and the imported animations.
◦Importing multiple animations embedded as 1 FBX file and apply them directly onto your character in the Aero scene. The skeletons must match between the asset in the scene and the imported animations.
• Embedded animations must be embedded upon export from your 3D animation package.
• Animations can be imported as GLB, GLTF, FBX files or a mixture of the three.
• Skeletons must match between the character, or object, in your scene and the animations you are importing onto them.
◦FBX imports can play on GLB assets when the skeletons are the same.
◦You only need the skeletal joint data when importing FBX animation onto a character, or object, already in your scene. You do not need the mesh or materials.
• While this tutorial focused on character animation, these processes work well for any asset with animation (i.e. an animated button).
• Mixamo is a great resource for characters and animations: www.mixamo.com

Learn more about Aero: https://bit.ly/aeroaugmentedreality
Visit our Aero Tutorials page: https://helpx.adobe.com/aero/tutorials.html

Get Aero for free:
Download on iOS: https://apps.apple.com/au/app/adobe-aero
Download on Android: https://play.google.com/store/apps/details?id=com.adobe.aero.android
Download for desktop: https://helpx.adobe.com/aero/get-started

Get inspired: https://www.behance.net/galleries/aero

Connect to a global community of AR creators:
Instagram: https://www.instagram.com/adobeaero/
Twitter: https://twitter.com/AdobeAero

Tag your creations with #AdobeAero for a chance to be featured.

Presenter: https://www.behance.net/jameszachary3

Subscribe: https://www.youtube.com/c/AdobeCreativeCloud

LET’S CONNECT
Facebook: http://facebook.com/adobecreativecloud
Twitter: http://twitter.com/creativecloud
Instagram: https://www.instagram.com/adobecreativecloud

Adobe Creative Cloud gives you the world’s best creative apps so you can turn your brightest ideas into your greatest work across your desktop and mobile devices.

To watch with Subtitles/closed captions, click the CC icon in the lower-right corner.

Adding Actions: Putting it All Together | Getting to Know AR in Adobe Aero | Adobe Creative Cloud

Get to know AR in this Adobe Aero series led by James Zachary, Director of Animation at Adobe Aero.

Putting it All Together: Mixing and matching actions and triggers in Behavior Builder can generate awesome results.
Download Adobe Aero to get started: https://www.adobe.com/products/aero.html
Download practice files HERE: https://helpx.adobe.com/aero/how-to/interactivity-actions-augmented-reality-aero.html?playlistPath=/services/playlist.helpx/products:SG_ADOBEAERO/learn-path:key-techniques/playlist:topic/set-header:animation/en_us.json

What you learned: How to build an immersive Augmented Reality experience using multiple actions on a single object.
• You can stack multiple actions on a single object.
• The Starter Assets panel is full of great objects to get you started in augmented reality.
• If the Starter Asset thumbnail has an icon with three circles in it, it means that asset has animations associated with it.

Pro tip:
• Use the Ease out option under the Easing dropdown if you are working on an asset that needs to feel responsive. This will cause the asset to accelerate into the animation and slow down, or “ease out”, towards the end of the animation.

Learn more about Aero: https://bit.ly/aeroaugmentedreality
Visit our Aero Tutorials page: https://helpx.adobe.com/aero/tutorials.html

Get Aero for free:
Download on iOS: https://apps.apple.com/au/app/adobe-aero
Download on Android: https://play.google.com/store/apps/details?id=com.adobe.aero.android
Download for desktop: https://helpx.adobe.com/aero/get-started

Get inspired: https://www.behance.net/galleries/aero

Connect to a global community of AR creators:
Instagram: https://www.instagram.com/adobeaero/
Twitter: https://twitter.com/AdobeAero

Tag your creations with #AdobeAero for a chance to be featured.

Presenter: https://www.behance.net/jameszachary3

Subscribe: https://www.youtube.com/c/AdobeCreativeCloud

LET’S CONNECT
Facebook: http://facebook.com/adobecreativecloud
Twitter: http://twitter.com/creativecloud
Instagram: https://www.instagram.com/adobecreativecloud

Adobe Creative Cloud gives you the world’s best creative apps so you can turn your brightest ideas into your greatest work across your desktop and mobile devices.

To watch with Subtitles/closed captions, click the CC icon in the lower-right corner.