The world we live in is made of 3D objects – people, cars, buildings, trees – all existing and interacting in a physical 3D space. Yet, our image editing tools work solely in 2D, allowing us to only edit pixels in 2D layers. In this sneak, we re-imagine what image editing would look like if we used Adobe Sensei-powered technologies to understand the 3D space of a scene – the geometry of a road and the car on the road, and the trees surrounding, the lighting coming from the sun and the sky, the interactions between all these objects leading to occlusions and shadows – from a _single_ 2D photograph.
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